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Computers Only Do What They Are ToldAuthor: Daniel Swomley Grade Level/Subject: (7-12) Computer Classes (This may be adapted to any class.) Overview: Most students have difficulty following directions and few students have ever had the opportunity to give directions. They do not realize the importance of being precise. Purpose: The purpose of this activity is to help students realize the need to be precise when programming a computer. Objectives: As a result of this activity, students will:
Resources/Materials: Four different geometric designs as described in the activities section. Activities and Procedures: This activity can be used in introductory programming using any computer language. It should take place before any programming is started. Make four different geometric designs, each on a separate sheet of paper. The first should be quite simple (such as a hexagon). The following three should be of increasing difficulty with the fourth involving circles, lines, curves, and any other components you desire. Make enough copies of these figures for each student in the class.
Tying It All Together: Have students write a simple program in the language being taught. When debugging the program, make sure the student understands the computer only did what it was being told. |
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